lazyzuloo.blogg.se

Gorogoa ps4
Gorogoa ps4






gorogoa ps4

The way each puzzle is put together and eventually solved, will have you smiling with recognition at a clever bit of video game design. The difficulty will depend entirely on your own lateral thinking skills, but once you understand the language of the game it all becomes pretty standard.Īlthough, that says nothing for the sense of wonder and discovery that you will gain from playing this little art piece.

gorogoa ps4

There's nothing to do in the game other than solve small sections of a broader puzzle that fills the game from start to finish. It reminds me a little of Antichamber, which messed with your head thanks to unrealistic geometry and pathing that changed as you moved through it.Īt its core, Gorogoa is a relatively straight forward puzzle game that can easily be beaten in a single sitting with very little bother. This is one game where the art is intricately woven into the game's mechanical systems, that it becomes a bit of a mind bending journey from start to finish. The game itself is wonderful, so I'm happy to see it get universal acclaim. Hence why I'm a little confused about what makes Gorogoa stand above its contemporaries and gain that mass-market seal of approval.

gorogoa ps4

What puzzles me is how some of my favourite story-driven games are classed with the derogatory genre of "walking simulator" instead of something more positive like "rich story experience" or something. There aren't any special modes, and there's a distinct lack of bells and whistles.ĭon't get me wrong though, those are all reasons why I typically love a good narrative game. After all, there's very little in Gorogoa beyond the core aesthetic and gameplay. However, as much as I enjoy this little game, I'm left wondering about what it did differently to others in its class. Sure this may not be the biggest game release in the last few years, but it managed to acquire a good level of exposure thanks to its undeniable strengths. Why then, does everyone love Gorogoa so much? On the other hand, it's why I've often heard people complain about games that focus too much on a single element, even if they pull it off superbly. It's why we have games that shove in as many collectables and modes as possible, with no regard to their quality. I know a lot of people out there like to tick a lot of boxes with their games.








Gorogoa ps4